Class Reunion - Class of 1969 - Liberty, Mississippi
Genre: Action, Casual, Indie, Simulation
Release Date: 26 Oct, 2017
tengutana steam. tengutana steam. tengutana vr. tengutana vr
Wow how this game has improved! When I first played it it was a cool concept but the the mechanics were still being worked on I guess and the puzzles weren't as good. But now the game is really optimized, the controls feel right, and the puzzles are challenging and it uses physics well. Plus for a VR game that runs well for the price it's a steal. A thumbs up from a Rift user.. The game is essentially a casual puzzle game with a fun concept, whereby you cut boxes to get a ball to the finishing line. It has a fun cartoony visual style, the concept's well executed, and its clearly a project the developer has put a fair amount of time into. Also, I have to give major props to the developer, since my previous review of this game, calling it unplayable due to a visual bug, was up for only a few minutes before they contacted me and hotfixed the specific issue I had been having. Very well done.. fine puzzle game, lot of gameplay for little money. 6/10 Reasonably fun, but quite basic and not very consistent. I get the feeling that it would have worked better in 2D.. The game is essentially a casual puzzle game with a fun concept, whereby you cut boxes to get a ball to the finishing line. It has a fun cartoony visual style, the concept's well executed, and its clearly a project the developer has put a fair amount of time into. Also, I have to give major props to the developer, since my previous review of this game, calling it unplayable due to a visual bug, was up for only a few minutes before they contacted me and hotfixed the specific issue I had been having. Very well done.. Funny and good looking puzzle game. Mechanics were janky which mader it frustrating.. NIce puzzle game. It's a little buggy at times. The UI is very rough. The ball (or soul of fallen warriors) disappears at times for no reason. However, a quick restart of the level fixes this issue. You not only have to solve the puzzle, but you have to be precise in your cut. The angle of the cut will make a big difference. There's several twists that keep the gameplay from getting stale including going into giant form. And every now and then you'll be tossing shurikens or batting the soul ball with a piece of wood, just for a little break from the normal. In the end, it's fun to cut down stuff with your Samurai sword. And when you don't get the cut right, you can go to town on the inanimate virtual objects. Rage quit by a thousand cuts.
Patch v1.10 : Hello gamers, We want the best experience for you and thus we had migrated the game to the most recent version of Unreal Engine. Most noticable change is the performance boost that was gained by this change, that will lower the minimum VGA specs to GTX1060 , maybe even less.. Patch v1.20 : Hello VR gamers, * this patch is resolving issue with inability to get full rating on level 23.. Patch v1.16 : Hi Tengutana players, a patch was released to tackle the issues with difficulty of some levels. Levels 23,26,30,39,41 were affected by the previous patch (the AMD VGA patch). These levels were very hard or impossible to win in some scenarios. Issue is now resolved.. Patch v1.12 : Hello guys, the patch v1.12 fixes few issues that were reported by the community.. Windows Mixed Reality support : Hello VR players ! Tengutana works with the new Microsoft Windows Mixed Reality headsets. They are on the cheap side and provide a lot of fun for your buck. It is hard to admit that even though Tengutana was designed for HTC Vive and Oculus Rift it looks stunning on the new WMR headsets which cost lot less than competition.. Patch v1.18 : Hi gamers, a patch was released to address some minor bugs and performance updates. There was a rare bug that caused the soul to be encapsulated in the ice even after it was cut.. Patch v1.13 : Hello ! this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round. Also resolves issue with sizing.. Patch v1.04 + future plans : The new v1.04 resolves issue with player sizing. In some rare cases it was possible to get double height. Issue was resolved for good, and now we are focusing on performance tweaking and the new FREE DLC. Right now after the launch, we are focusing on solving immediate issues that were reported by the community or found by us. In the near future we plan to migrate the whole project to the most recent Unreal Engine 4.18.. Patch v1.01 : Hi gamers, patch v1.01 was released, we are addressing issues and adding features.. Patch v1.03 : Hi all, New patch contains small fixes for reported issues: * added 1st run sound check * adjusted collisions for Shurikens in main menu (for more fun)
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