Class Reunion - Class of 1969 - Liberty, Mississippi
Title: Railroad Corporation
Genre: Indie, Simulation, Strategy, Early Access
Release Date: 27 May, 2019
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It has great graphics for it being a train sim. A campaign mode which I always liked better than sandbox mode. Currently locked out at the moment. You do have to plan out your strategy and find ways to make money early. You will go bankrupt 1 or more times before you get the hang of it. The contracts in the game are not your primary goal at 1st. They are just a guide. Money 1st contracts 2nd. After your economy has started to move. Move your goals towards the contracts. The game still plays even in construction mode. Games that pause during construction you always end up hitting the time compression and waiting. I just let the play out at normal speed and continue playing. However you do have the option to pause and time compress at any time. I don't suggest using the time compression to often. There is no need to learn signaling. The game has an internal signalling method that keeps them from not crashing. It's meant more of this train takes care of of this city to city and single track lines. Want goods to go to a different city. Put in a warehouse and store the goods there. After a few missions you can build warehouses and sell items directly to the city manually or move them on to the next city. It does have a few bugs but I've been able to play through them, Ex When laying track it sometimes needs a 2nd or 3rd click to get the track to set. Nothing to make it not playable. As well as a slight performance issue when in build mode. As with the timeline of the game. They are following the timeline of real world events. So the need for you to move along and complete contracts. It's a contract. I sign a contract with you. I want you to get it done in a certain amount of time. You can't accept a contract and expect to take a lifetime to get it done. Other games have timelines. They aren't do this by this time but AI gets better, expands, harder to compete with, and will eventually win if you don't keep up. However I found there is reasonable amount of time to complete the contracts. If you don't want contracts or deadlines. Play Train fever or Transport fever. Those 2 are purely the best you'll get to do whatever you want and build an empire. Worth it. For some time I wasn't a fan of early access. When games are done. Release them. Sink or swim. However if you think of it. Your a beta tester. Your receiving a discount from the full release price when it's release. If you don't like games do to their bugs not being polished intuitive ui. Don't buy it. Wait till it's full developed and at a higher retail price. They could higher some people to do all the bug testing and feedback. However that's only a handful of people, maybe 5 or so. With early access they can gets thousands. That's a lot more feedback and bug testing in a shorter amount of time as well as. A bigger majority of consumers opinions. Or you could buy at the lower price and put it away for awhile. There are plenty of other games in your inventory that are full release at the moment you could be playing. Do I think it's worth $30 at the current state. It has that feel that it will be $30 at full release. The fact they mention it will be early access 4-6 months. Get it on the discount although maybe $25 would have been better if they want feedback and bug testing. Then go up.. I was like everyone who gotten this game, that couldn't wait to play it once it got released. So, I've been playing this nice game since Monday. I didn't want to jump the gun and give it a review yet until I try everything with it, including trying the three boss's. I understand it is an early access no problem, which is good because I could hopefully give some good and bad feedback. Here is the good feedback it is a beautiful game, good sound, good envourment, good concept of transporting goods to towns. That's the good feedback Now the bad. The time of complete the mission, its too fast. I should be able to transport like 20 coal, plus 20 lumber in one day and still able to finish transporting Iron Ore at the same day. The constent pain of repairing my train every trip. I think I should be able to repair my train once a week or so. I don't know because it was very difficult to get my missions done and worrying rather the main mission is pass or not. I tried three boss's like I said and I had, a hard time getting the main mission done. So, my answer to people to get this game or not. Its up to them, but as of right now I think I should wait.. I was like everyone who gotten this game, that couldn't wait to play it once it got released. So, I've been playing this nice game since Monday. I didn't want to jump the gun and give it a review yet until I try everything with it, including trying the three boss's. I understand it is an early access no problem, which is good because I could hopefully give some good and bad feedback. Here is the good feedback it is a beautiful game, good sound, good envourment, good concept of transporting goods to towns. That's the good feedback Now the bad. The time of complete the mission, its too fast. I should be able to transport like 20 coal, plus 20 lumber in one day and still able to finish transporting Iron Ore at the same day. The constent pain of repairing my train every trip. I think I should be able to repair my train once a week or so. I don't know because it was very difficult to get my missions done and worrying rather the main mission is pass or not. I tried three boss's like I said and I had, a hard time getting the main mission done. So, my answer to people to get this game or not. Its up to them, but as of right now I think I should wait.. There's a lot to like here. You play as a character, who gains the skills you want to accumulate during the campaign. There's a lot of cleverness in the campaign, too. And features allowing for different management - plus, the developers have implemented a balance sheet and profit and loss statements that actually align with accounting practice (unlike most games). Traffic management has some issues (as it always does) and track construction has some idiosyncracies that might (or might not) be features. You kinda need to save often and to go back to fix things up, particularly when you accidentally configure something to spend your entire credit limit without noticing it. Rotating autosaves are hopefully coming soon. For the start of early access, this is in good shape, and I'm excited to see how it ends up.. EDITS***well i played for a few hours now and its been frustrating. didnt take too long to get the controls down but did get hard fast. I dont have much experiance in these types of games but am a fan of sid meiers railroad games. hopeful this game takes less of the time restriction off or have difficulty settings. looking forward to more of the last railroad standing type of game play. looking forward to recommending the game just cant do it right now. EDIT: after a recent update on 5/29 the game is much much more playable, there are still some bugs where the big objective isnnt getting counted. Ive had some success with reloading the game when i notice it.. This game has potential.Still in Early access so had a few problems,like trains getting lost,train jams at stations.Hopefully as the game gets updates we'll get things like,double track and signals.so over all very positive.. Like the idea of the game but it's frustrating, you either run out of money or run out of time for your missions. Some difficult setting or a little adjustment to the time would do fine. There is only a campaign mode at the moment.. Railroad Corporation is a fun game. It's not to complicated or in depth as other transport games like Transport Fever, but it's fun. I like that there are a lot of options to research and a lot of locomotives to chose from. It still won't stop me from playing Transport Fever, but it's a good change once in a while.
Update 01: Balance & Time Limits : Hi everyone! One of the most common concerns we received since the release from players is a time limit set in campaign missions. In this quick patch, No.01, we are tweaking these limits so players are not pushed too hard to finish the mission fast, but for those who manage to complete tasks fast enough; there's an experience bonus you can earn. To see these changes, let the game automatically update through Steam and start a new campaign from the main menu. If you're in the middle of a mission now, the next mission will also reflect these changes. Of course, there are other critical issues we see and we are working on them already, too. Still, we decided to release this fix to not delay its delivery of what we think will improve gameplay experience right away. We appreciate all feedback, especially during this Early Access period, and we will take all of your comments and suggestions in consideration to further improve the game.. Iffy Institute Release Update! : Hey everyone! In the last few weeks we took the time to squash all remaining bugs we could find and implement Steam achievements into the game. For now, this is the last update for the early access version, which means that the game has now reached GOLD MASTER status. Thanks to everyone that took the time to give us feedback and help us refine our very first commercially released game.. Update 0.4.1 is out now. : Only one week after starting Early Access, we release our first update to the game. There are three main parts to it: - Added public online multiplayer - Added start menu (choose between Tutorial, local multiplayer and online multiplayer) - Added online lobby list - Reworked the Lobby System - Turned down the volume of the explosion sound and removed the bass - Removed the friendlist overlay and the invite system - Fixed a bug where the game would crash when a player leaves the lobby - Fixed a bug where the wrong buttons were shown in the lobby - Fixed a bug where the victory screen was empty after 5 rounds leading to an endless loop - Online: Fixed a bug where a player could add a second player to the online multiplayer, causing errors - Online: Fixed a bug where the match settings wouldn't synchronize correctly with the players - Online: Fixed a bug where the game would crash when a player tried to rejoin the lobby - Online: Fixed a bug where your character would change every time a player joins the lobby - Online: Fixed a bug where different players were able to win a game at the same time - Online: Fixed a bug where some players rounds were over while other players are still in a game Thank you for both the lovely and fierce feedback.. 'Railroad Corporation' is coming May 27th! : We're excited to announce that Railroad Corporation will be available via Steams Early Access program from May 27th! To get an exclusive first look at Railroad Corporation and to understand the unique features of the game, check out the brand-new gameplay video and step on board for a journey into the Golden Age of Steam.. Halloween Update! : Hey folks!. Relive the Pioneering Spirit of the Golden Age of Steam with 'Railroad Corporation' Coming to PC in 2019 : Together with publisher Iceberg Interactive, we are excited to reveal Railroad Corporation , a tycoon strategy game set in 19th century North America during the Golden Age of Steam. The game is slated to launch in early 2019 for PC. Establish your own railroad, build the lines, buy the rolling stock and prosper in the cities you connect - compete against other railroad tycoons and work your way to the top. Begin your career as an ambitious employee of a 19th century railroad company, in the Golden Age of Steam. Manage the business by obeying the directions of your bosses. Build railroads, tunnels and bridges to towns and cities old and new, and decide how to use the railroad to the best advantage of the company. Marvel at the stunningly beautiful scenery that you must blast, dig and tunnel through nothing must stop the railroad! If you excel, you will get the chance to set up your own railroad corporation, build up the local economy and earn your fortune in the New World. In order to be the very best, you must involve yourself in every aspect of your railroad empire: making new investment decisions, lobbying politicians, managing the global resources of your business empire, and constantly looking over your shoulder at the competition.. 'Railroad Corporation' is Available Today on Steam Early Access! : Train enthusiasts rejoice! We are thrilled to announce that Railroad Corporation is available in Steam Early Access today! Relive the pioneering spirit of the Golden Age of Steam by establishing your own railroad empire across 19th century North America. Race against time, and the competition, to bring settlements together, produce and trade goods and develop new technologies. Allowing players to play the game in Early Access ensures that we can focus on improving the game in advance of the full release later this year. Since the game is unique in that it incorporates both strategy and tycoon elements, as well as a multiplayer mode, we want to make sure that we listen to the communitys feedback in order to develop the best possible version of the game for the full release.
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