Liberty Attendance Center - Class of 1969

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Half-Rats: Parasomnia Download 12 Mb

Half-Rats: Parasomnia Download 12 Mb


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About This Game

This mod will feature UN-skippable monologue and dialogue. You have been warned!

July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map.

"Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight."

The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten.

Features:

- Brand new maps. Featuring several environments.

- Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet.

- Lantern that requires oil to function.

- Monetary system. You can pick up cash and valuable objects in order to purchase items at stores.

- Brand-new enemies to contend with - Many with their own abilities and fighting styles.

- Mixed enemies that each utilize their abilities in a squad setting to take you down.

- 6 new period weapons.

- "Kicking" enemies and "Blocking" attacks during melee combat.

- "Half-Cat Cheroots" combat companion.

- Over 600 brand-new textures from scratch.

- New sounds!

- New soundtrack provided by "Ague". 7ad7b8b382



Title: Half-Rats: Parasomnia
Genre: Action, Adventure, Free to Play
Developer:
Heath Games
Publisher:
Heath Games
Release Date: 31 Oct, 2017


Minimum:

  • OS: Windows XP Service Pack 3 or higher
  • Processor: 2 Ghz or better
  • Memory: 1 GB RAM
  • Graphics: 64 Mb of VRAM
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • Sound Card: DirectX 9.0c compatible
  • Additional Notes: Requires ownership of a Half-Life 1 license on Steam

English




This mod is very good, I've been a fan of the half rats series for a since the first game came out. A Fever dream was just a simple Half Life reskin, reskined weapons, reskinned enemies, and reskinned npcs, its stength was its simplicity, but now Parasomnia has to stand on its own, and it mostly succeeds.

-Firstly the new inventory system is great, insted of having to worry if you can find a meat pie or whisky when you're at low health you can carry them with you. There is also a money system, you find either money or gold and can use it at stores or vending machines to buy ammo and health items.

-The maps are good aswell, they are very big and non linear making thw world feel more real, however at times the maps are very dark and you can often get lost, and let me return to the inventory, you have a launtern that burns fuel, and you only have a limited supply, you can run out of fuel however i rarely encountered this since fuel is usually plentiful if you explore. The atmosphere is great it gives me a They Hunger vive when i played this. However some maps are bad, the corn field for example isnt a bad idea but executed poorly some of the corn stalks you can walk through but then some act as solid walls, making it worse is that several enemies are chasing you making the whole thing VERY frustaraiting.

-The weapons, I think theyre good. There are problems however, unless i just missed them the Henry and double barrel shotgun only spawn once, so if you miss them you're really out of luck. If you do get them they are good, then henry is deadly at most ranges and the shotgun can kill almost anything at close range. Some of the features seem a but useless. The colt's seconday the "ghetto blaster" downright sucks, it doesnt fire fast enough and you can't hit the broad side of a barn with it.

-The voice acting is good, it's over the top bit it fits with the game, but my problems are with Half-Rats' voice lines, for \u2665\u2665\u2665\u2665s sake add more pain lines than just "woah this calls for an amputation". Other than that the acting is good. The sound track is great and worth paying the dollar for the OST.

- The enemies are great, they all are different and have unique designs. There are some problems however the zombie cops have guns so it make sense for them to drop ammo, but for the amount of bullets it takes to kill them they drop too much ammo and at some parts it is very easy due to being fully stocked up on ammo at all times, mainly the henry can kill them with 1 or 2 headshots and you get 10 bullets in return. The bosses are cool but leave a lot to be desired. One you can just kill with a machine gun you can pick up, the next is melee only with a sword, sound cool and is a challenging fight but it you can just kick him to death. The final boss I like but if you have a cocaine lozenge it becomes really easy.

-Overall I recomend this mod to anyone who likes half life mods, and any old They Hunger fans, it has a unique setting and great atmosphere.



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