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Energy Cycle Download Code


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About This Game

'Energy Cycle' – new puzzle game from the developers of ‘Energy Balance’. When you click each cell on the game field - it changes color, and the colors of adjacent cells horizontally and vertically. Your task to bring all the cells to the same color. Sounds pretty easy, but try to do it!

'Energy Cycle' feature three modes for every taste:
- Puzzle
(Without timer. Pre-designed puzzles.)
- Time Attack
(With timer and scoring. Random puzzles.)
- Infinite Play
(Without timer. Like ‘Time Attack’, but you can play it forever.) 7ad7b8b382



Title: Energy Cycle
Genre: Casual, Indie
Developer:
Sometimes You
Publisher:
Sometimes You
Release Date: 13 Jan, 2016


Minimum:

  • OS: XP
  • Processor: 2.4 Ghz Dual Core CPU
  • Memory: 1024 MB RAM
  • Graphics: 512MB Dedicated Memory
  • DirectX: Version 9.0
  • Storage: 300 MB available space
  • Sound Card: DirectX® Compatible

English




I just bought the game and I think you did a very good job. My feedback!!!!

----


The letters in the startup menu are a bit blurry

"time attack" shouldnt it be timed attack?

Steam overlay window messes with the game. good art element to a basic indie game. Uninspired and boring. No sound effects when you click or when you transition through levels. When you beat a level, it doesn't feel rewarding. Also, there is a cat in the title screen but it has nothing to do with the game.. My official review of thus therefore whereas before I had been abducted by kittens my great great great great great great great great great great great grand father who was involved in the creation of yes u know it, that's correct, yes the thing ur thinking of. Wellll anyways let me inform your friends of this pop tastic pop tart of a game we are discussing right now. I really think that yes it is a game where u press buttons so yes. Obviously. LATERrrrrrrrrr. This game is VERY innovative. I spent a LONG time on level 23. Warning: VERY HARD, if you have no memory. lol. This game reminded me of what was probably my first handheld video game\u2026 Merlin in 1978, and brings back a lot of happy memories. Yeah, video games have come a long way, but only recently have we begun to see a variety of fresh new expansions beyond the traditional shooter and racing genres. Sometimes You is already becoming well known for bringing out games with a novel approach to gaming, such as Retention and Energy Balance. Where those focused on photography and Math, Energy Cycle focuses on the Math of patterns and arrays\u2026 color synchronization.

Energy Cycle consists of patterns of lights that when pressed, toggle on or off adjacent lights. It\u2019s a definite mind-bender, and the ambient electronic themes add to the \u201cmind music\u201d effect. When I first saw the trailer it reminded me of my old Merlin. But, where Merlin only had a limited field of about 9 lights to work with, Energy Cycle expands on the idea by presenting a variety of arrays and multiple colors. Each puzzle becomes increasingly complex, forcing you to use a part of your brain that doesn\u2019t really get a lot of gaming time. Forgive me for lapsing into the old \u201cright-brain\/left-brain\u201d ideas, but yeah it\u2019s difficult to analyze a visual pattern that uses no words (like with the 1st game Retention.) If you love puzzle and thinking games, then you will definitely want to give this a try.

The Deluxe Collector\u2019s Edition includes wallpapers, a "process" art book and a photo album of art that features nostalgic moments... especially of cats. It also includes the soundtrack with a mix of high energy, at times melancholic techno-funk sound effects. These were interesting to me because I enjoy getting some background on what goes into a game. It adds something a little extra to see how the creative process took off. And, that\u2019s what makes Steam a great platform for gamers, because no matter how many gaming magazines you read, you can\u2019t get all that in a magazine.

There is a level editor as well, where you can make your own patterns, and you are given a level code. But, I haven\u2019t gotten far enough yet to figure out whether or how you share that code with friends to play each other\u2019s designs. I will explore that more when I solve level 10, which I got stuck on.

I grabbed a couple of extra copies, which I will be giving away over on Steam Gifts just as soon as they add the game to their giveaways list. The giveaways will show up on this link, probably in the next day or so... www.steamgifts.com\/user\/EdenStarGazer\" target=\"_blank\" rel=\"noopener\" >http:\/\/www.steamgifts.com\/user\/EdenStarGazer<\/a>. I wish I could give this game a "meh" instead of a thumbs up.
It's a fine game for what it's trying to be, but (maybe this is just me) I wish the cat that's shown all over the game had an actual role or part or something to do with the game
I guess this is what I get for buying a game just becuase it had a cat on the cover



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