Class Reunion - Class of 1969 - Liberty, Mississippi
Title: Desert Law
Genre: RPG, Strategy
Release Date: 29 Apr, 2005
If you're into the Blitzkrieg or Sudden Strike series you might take a look at this one. Desert Law<\/b> is pretty much Blitzkrieg set in a post-apocalyptic world with all those crazy vehicles minus the strategic factor of the previous Blitzkrieg games.
In every one of these 29 missions you basically control a bunch of armored dune buggies, Hot Rods or armed trucks and let them charge into hordes of wasteland punks. A handful of the stages are stealth missions, where you guide a story character through deserted ruins. All in all quite a good mission and level design if you ask me, especially the desert maps with all the details look pretty nice. Gameplay on the other hand is always relatively straight-forward and not too demanding.
Instead of Blitzkrieg-typical briefings, the missions are interrupted by cheesy comic cutscenes that illustrate the quite shallow story. But still the story lacks sympathetic characters or interesting twists, so don't expect too much. What also differs Desert Law from the other Enigma engine games is the use of hero units. If only one guy from your bunch of "heroes" dies during combat, it immediately leads to failure. This can be quite frustrating, as your heroes bite the dust pretty often in hectic firefights.
+ Detailed maps
+ Atmospheric soundtrack
+ Cool vehicles and units
+ Pretty good mission design
+ About 10 to 13 hours of gameplay
+ Upgradable hero skills
+ Comic cutscenes
- No support for resolutions higher than 1280x1024!
- Heroes die too fast and lead to failure of mission
- Not really interesting story or characters
- No multiplayer
-- Nothing really...
To put it in a nutshell, I especially recommend this game to fans of the Blitzkrieg\/Sudden Strike family. If in addition you like the post-apocalyptic setting too and if you forgive Desert Law's minor problems, you'll have a pretty good time with this game.
7\/10<\/b>. The Gameplay is allright, just rather lacking. Its not an rts, its not an rpg is just very bland. Feels only half made.
The story is utter\u2665\u2665\u2665\u2665\u2665\u2665\u2665however, makes no sense at all.. This is a neat game, a hidden gem... Very enjoyable. Bought this game years ago and was never able to play it due to incompatibility issues which somehow resolved themselves a while ago. But I gave it a try and couldn't get past the first couple of levels out of sheer frustration. The game stops you LITERALLY every second to explain basic mechanics that are in every one of these types of games. I skipped the tutorial and on the second mission, it tried to teach me how to draw a selection box. That's the type of useless information this game thinks is worthy of stopping gameplay to tell you. EVERY SECOND. I don't have the patience for that \u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665. Not recommended.. The story, the gameplay and the RTS aspects are terrible. I enjoyed the comic book art that pushes the story forward, but that's about it. As a kid I loved 1C's games, but for me this is definitely their worst title, even when this game is set in my most favorite setting - the post apocalyptic world. http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=79211981... http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=79325410...
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