Liberty Attendance Center - Class of 1969

Class Reunion - Class of 1969 - Liberty, Mississippi

Confederate Express Xforce


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About This Game

CAUTION: HARDCORE DIFFICULTY

GAMEPLAY


Confederate Express offers a unique twist on an ARPG gameplay style with its innovative con 5d3b920ae0



Title: Confederate Express
Genre: Action, Indie, RPG
Developer:
Maksym Pashanin
Publisher:
Maksym Pashanin
Release Date: 10 Apr, 2018


Minimum:

  • OS: 7
  • Processor: 3.2 GHz Quad-Core i7
  • Memory: 8 GB RAM
  • Graphics:

English,Russian



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I didn't really understand the game during the first few levels, and I kept thinking that it would be way more fun as more of a twin-stick shooter. But then I got it, and suddenly it was way, way more fun. The gameplay is beautifully simplistic, while at the same time quite complex. It's rather difficult to describe the game - it's definitely a hardcore shooter, but also a puzzle game of sorts. It's very easy to die, but since the levels are so small it's no big deal. Besides, you need several tries to figure out a viable strategy - as in, how do I move around the level to be able to shoot the enemies while also staying alive? And when you finally succeed, it's pretty damn exhilarating. The game also looks great, which is certainly a plus.. No explanation of play, very poor control and a price point that is beyond what the game offers. Generally one would expect good control from an action game, but the repeated deaths due to this failing become frustrating very quickly, especially since you have no idea what you are doing when you start. For instance, you can't shoot from where you are standing, the character moves to invisible, pre-determined points on the ground near where you clicked. I can't recommed this game. The Graphics are good (pixel art) and the sound in genral is also good, but that doesn't save it for me.. No explanation of play, very poor control and a price point that is beyond what the game offers. Generally one would expect good control from an action game, but the repeated deaths due to this failing become frustrating very quickly, especially since you have no idea what you are doing when you start. For instance, you can't shoot from where you are standing, the character moves to invisible, pre-determined points on the ground near where you clicked. I can't recommed this game. The Graphics are good (pixel art) and the sound in genral is also good, but that doesn't save it for me.. If onloy the developer had actually built a better game whith what he has made here. It could have been sooooo good, but the replayability and depth of this game is appaling for the price I paid. To the developer: After reading all the other reviews, and looking online about the story, you could have created / designed an AMAZING game here (to rivel most AAA titles) IF you had actually designed the game you promised in the first place. I ama believer of giving people second chances, and WHEN/IF you actually make this game as good as the promises on the kickstarter page, I will rebuy this game and fully enjoy it. However, in its currect state it is no better than most tech demos. I will check back regularly, but untill it is improved, I am getting a refund.. I didn't really understand the game during the first few levels, and I kept thinking that it would be way more fun as more of a twin-stick shooter. But then I got it, and suddenly it was way, way more fun. The gameplay is beautifully simplistic, while at the same time quite complex. It's rather difficult to describe the game - it's definitely a hardcore shooter, but also a puzzle game of sorts. It's very easy to die, but since the levels are so small it's no big deal. Besides, you need several tries to figure out a viable strategy - as in, how do I move around the level to be able to shoot the enemies while also staying alive? And when you finally succeed, it's pretty damn exhilarating. The game also looks great, which is certainly a plus.. The controls are very poor, and i wouldn't even call it a game.more like a hardcore clicker mobile game.even if that. The art style is cool, but again, the controls break this game. Don't even get on a sale. Edit: Did some more deep dive on the kickstarter stuff.and my god. Stay away.very far away.. The controls are very poor, and i wouldn't even call it a game.more like a hardcore clicker mobile game.even if that. The art style is cool, but again, the controls break this game. Don't even get on a sale. Edit: Did some more deep dive on the kickstarter stuff.and my god. Stay away.very far away.. If onloy the developer had actually built a better game whith what he has made here. It could have been sooooo good, but the replayability and depth of this game is appaling for the price I paid. To the developer: After reading all the other reviews, and looking online about the story, you could have created / designed an AMAZING game here (to rivel most AAA titles) IF you had actually designed the game you promised in the first place. I ama believer of giving people second chances, and WHEN/IF you actually make this game as good as the promises on the kickstarter page, I will rebuy this game and fully enjoy it. However, in its currect state it is no better than most tech demos. I will check back regularly, but untill it is improved, I am getting a refund.



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