Class Reunion - Class of 1969 - Liberty, Mississippi
Title: Blackout Z: Slaughterhouse Edition
Genre: Action, Indie
Release Date: 20 Oct, 2017
blackout z slaughterhouse edition
cool little top down zombie game where you are pretty much destined to die each time you do a round, but the more you score the more you have to be able to upgrade to a better gun, its pretty tough and has a lot of things built into the map itself that will kill you, so its a game to waste time on, not bad and very cheap! check it out!. Its a fun game to waste a bit of time but gets boring really quick. If you can buy it for a few cents do so. I was notified of this game by the developer personally because of my review on Razortron 2000. (I highly recommend Razortron 2000). However, I did NOT receive this game for free.
I am giving an unbiased review, even though I was contacted by NukeGames directly. This game is a ♥♥♥♥♥. But, it is very FUN. This game has a learning curve and it reminds me of old school rogue-like arcade games. So far, I have played maybe 20 rounds and my farthest "body count" is 25ish zombies.
I do recommend this game because you will definitly get your moneys worth and thoroughly enjoy your time playing it. I assume you will play this game sporadically for 10mins at a time and each time will be worth the 0.59 cents.
9/10. Cyberhunt is still my fav game from this developer, however, he yet again brought an fun endless arcade style game, which I really enjoy. I was skeptical of getting this game at first, but for $1 (currently on sale for .50) its worth giving a try. Game has very simple controls, WASD and click, however, the walking/running/movement in the game can be a bit tricky, because the controls are set, and no matter where you look, W is up. This game has some aspects, that in my opinion are better than cyberhunt (not having unlimed ammo, having to unlock guns, needing to recharge light). Overall another great game from NukGames, i would recommend!. Yet another great game from NukGames!! I found this game quite hard but lots of fun! Sometimes you need a lot of luck and some perseverance but you will find you are getting better quickly at survival. Highly recommended guys ;) sharpen your skills and get the achievements!! Thank you NukGames!. Its like a bad flash game from 20 years ago.. Fun, reminded me of playing crimsonland. I unlocked all the weapons and hats. Was happy to get the AK. Got this game with the nuk games complete collection.. cool little top down zombie game where you are pretty much destined to die each time you do a round, but the more you score the more you have to be able to upgrade to a better gun, its pretty tough and has a lot of things built into the map itself that will kill you, so its a game to waste time on, not bad and very cheap! check it out!
Hello friends, I'm glad to announce that the store page for my upcoming game Road Scars: Origins is ready. Check it out, and if you like it add to your wishlist and follow to receive updates.
http://store.steampowered.com/app/346500/Road_Scars_Origins/. 'Blackout Z: Slaughterhouse edition' is now available on Steam.:
Blackout Z: Slaughterhouse edition is now available on Steam.
Slaughter tons of zombies and try to avoid sharp saws while the battery of your flashlight is slowly draining!
This is a highly re-playable arcade game, the objectives include Score Chase (with steam leaderboards), unlock weapons hats and achievements. Perfect to play when you don't have much time but need a boost of adrenaline or while you are on a queue for another game.
Thanks for all the support on my small games, I trully hope you'll enjoy this new one. PLEASE, if you enjoyed Blackout Z make sure to leave a brief review, that helps A LOT for small games and a solo indie dev like myself.
Thank you for playing.
Follow me on Twitter
If you like this game, please check my other small arcade games.
http://store.steampowered.com/app/562360/Planes_Bullets_and_Vodka/. Razortron 2084 - Devlog #7:
Hello friends, for this devlog I would like to highlight the Pseudo 3D buildings that I managed to develop for Razortron 2084, with this I'll be able to make much preetier and more diverse scenarios, you can see on the gif above, the algorithm turns flat 2d images into pseudo 3D images. I also changed a litte bit the art direction on the game, to be more 'texturized' (what do you think about this) It can be seen better on the first screenshot on the game's page.
(add to your wishlist and follow to receive updates on the development)
Some other things that I finished or are almost done
- Traffic IA
- Traffic and road generation for the arcade mode
- In-game color switch (this is usefull to come with cool color schemes)
- Joystick Support.
Now the things are moving much faster and I'll announce more features on the future weeks.
Thank you very much for all the support, friends
NukGames. Devlog #2 - Razortron sequel:
In the last week I continued to work on the buildings. I strugled a little bit with the style
and to get the pseudo 3d thing right. I think it's ok now, what do you guys think?
The next steps will be implement enemy racers, traffic, and polish the scenario with more stuff.
(if you want to see it better check the youtube video).
Paulo Brunassi - NukGames . Update #1 New Languages, improvements and discount:
Hello friends, in this update I fixed a few things and added new languages support, here's the list:
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