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Thief Of Thieves: Season One Key Serial

Thief Of Thieves: Season One Key Serial


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About This Game

In Thief of Thieves: Season One you play as a cat burglar using stealth, social engineering and team members to pull off some high profile heists across th 5d3b920ae0



Title: Thief of Thieves: Season One
Genre: Action, Adventure, Indie
Developer:
Rival Games Ltd
Publisher:
Rival Games Ltd
Release Date: 16 Jul, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: I


English



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I have a little problem . When i want to play the second part of the first volume i get a tot.exe error.. First of all let me say that I actually really like the game, my only issue with the game are the game breaking bugs and the camera. The game had a good start but slowly from Volume 2 onwards I started to notice issues with the game. The fixed camera system and while I don't mind it as I view it as a 2.5D game, I would expect to atleast be able to pan the camera around a bit as not having the ability to do so is incredibly cumbersome for a stealth game and having the bars on the side are not a good replacement as you cannot tell how far someone is from you, whether they are walking away from you or standing still etc. I noticed a few bugs where the game would get stuck on loading screen. There's one persistent bug i.e. the game never quits and I have to ctrl+alt+del everytime. Additionally, game doesn't allow for overlays from Geforce experience, DSR doesn't seem to work either. ------SPOILER for Volume 4------ Then here's the worst part, Volume 4 has lots of bugs. I started noticing at the start in the party that NPCs would get locked in a behaviour loop and it'd change if I was near them. In the bank section itself I've noticed a game breaking bug where I cannot get inside the objective area because there is an NPC that always stands next to the keycard reader looking at it and doesn't move at all. Then there's another NPC that talks to the receptionist but the moment I move near the keycard reader he will stop his conversation and immediately turn towards the door and stand next to it. ANd he would not move an inch from there until I get far away. Once I do that he goes back to his previous behaviour loop of chatting with the receptionist but again as soon as I start nearing the door the same thing happens and he prevents me from going inside. I got around this but quickly running around the lobby to attract guards towards me and quickly get in, but onc eI was in I noticed another bug where the person who was suppose to come and I was suppose to hide from.never came in. Until she popped up instantly for 2 seconds from the floor and then disappeared. Then I got stuck while trying to move the ladder. Reloading checkpoint doesn't help because the bug seems to be everpresent in the save file itself. All of this could potentially be avoided if the game allowed for manual saving and separate save files rather than relying on one single save file that can only be autosaved. Basically I've played the game for 7 hours and I can't even refund it and it doesn't look like this will get fixed as the game's been out for several months now and it's from a small developer.. Really enjoyed the drawings, graphics and story. All in all a sweet short sneaking game.. Completed the story and I liked it. The narration is nice, the story telling along with cutscenes are nicely done and the voice acting is good. Only thing that bothered me was the mechanics of the game. The movements/hitbox of your character feels a little off, sometimes you get stuck running through doors/hallways or areas that have a lot of objects scattered around, which makes your escape from AI difficult. Other than that, the AI seemed a little off, but the overall gameplay makes up for it. If you are considering Thief of Thieves, look out for a sale/discount and grab yourself a copy. It's a different experience.. While I have enjoyed what I've played so far, and would recomend it for it's style, the game put that above function. It had more than it's fair share of bug ( their not allgone yet ) and is missing some basic function. This was a PC game first, desinged to be used with a mouse, but if you prefer a controler than you will still need the mouse on stand by, cause unlike TellTale game, this game does not give you a cursur you control with the right stick as substitute for the mouse icon, making it quite redundante to be playing controler at times, with the game expecting you to walk up to an object to interact with it but a good chunk of time the object will be over head or in a restricted area your not suposse to go into to exaime it. I really hope even more improvements are made to the game and that Rival Games takes what they learned for this endevor and use it for the sequal or whatever other projects they wish to tackle.



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