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She Dreams Elsewhere Ativador Download [pack]

She Dreams Elsewhere Ativador Download [pack]


Download ->->->-> DOWNLOAD (Mirror #1)


About This Game

SHE DREAMS ELSEWHERE is a surreal adventure JRPG about dreams and the extent to which they mirror reality. You play as Thalia Sullivan, a high strung, anxiety-ridden, comatose woman on a journey to defeat the nightmares preventing her from awakening, while also finding out how exactly this mess happened in the first place.

But some nightmares are harder to confront than others…


  • A deeply personal narrative with a thematic focus on emotions, mental illness and self-identity
  • A surreal, visually-striking world brimming with mystery that begs you to explore its every detail
  • An easy to learn, yet difficult to master turn-based battle system that pits you against a variety of nightmarish beings
  • Customize your characters with the “Charm” system, allowing for a wealth of different playstyles and battle strategies
  • Connect and bond with a diverse cast of characters with their own intimate narratives via the “Connection” system
  • Status ailments that can be used and abused with every enemy, bosses included – but be warned; if you’re not careful, they can devastate you just as easily…
  • Optional “New Game Plus” and “Developer Commentary” modes, plus various accessibility features
  • A original, ethereal soundtrack composed by Mimi Page, supplemented with tracks by up-and-coming indie artists
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Title: She Dreams Elsewhere
Genre: Adventure, Indie, RPG
Developer:
Studio Zevere
Publisher:
Studio Zevere
Release Date: 2019



English



she dreams elsewhere



Exhbiting at GDEX 2018: The Great Post-Mortem:
Hey guys!

Hope you all are doing well. There's a new development blog post up covering my experience showing the game off at GDEX 2018 in Columbus, Ohio.

You can check it out here. [studiozevere.com] Lemme know what you think!

Have a great weekend!. Demo is LIVE! (Featured on Polygon!):
Hey guys! Thank you so much for the support over the past few days; the demo's reception has been nothing but incredible and I'm super hype to finish the rest of the game now.

I'm also super psyched to announce that the game was recently covered by Polygon[www.polygon.com]! (also talked about in podcast form here[art19.com] - starts at 17min).

Enjoy! <3
. One-hour demo drops NEXT WEEK! (Wednesday, December 5):
Hello everyone! Hope you all had a wonderful and filling Thanksgiving.

I’m super excited to announce that the playable demo for She Dreams Elsewhere will launch next week on WEDNESDAY, DECEMBER 5th! It’ll contain the first hour of the game and should get across the general vibe I’m going for.

You’ll be able to download and play it via here on Steam, itch.io or RPG Maker.net when it releases.

Also, the postmortem for DreamHack Atlanta will be dropping later this week as well! I hope you all look forward to it; I loved the event and I can’t wait to share my experience with you all.

Oh, and before I forget, poll for you guys – how would you all feel about a behind-the-scenes development vlog? Kind of a like a more personal, smaller-scale version of Double Fine Adventure, with stuff like map creation timelapses, design processes, tutorials for RPG Maker, maybe even a livestream or two… I’ve got a ton of ideas for it.

I’ve set up a Strawpoll[www.strawpoll.me], so please let me know your thoughts.

See ya, uh… later this week. Heh.

–D. It's official - we're in the INDIE MEGABOOTH!:
Hello everyone! I've got some exciting news for y'all today.

http://www.youtube.com/watch?v=DpdnT_LJ5Wk&feature=youtu.be

Very excited to finally announce that She Dreams Elsewhere is a 2019 Indie Megabooth Official Selection, and will be playable at this year's Game Developer's Conference (GDC) from March 18-22! I've known about this for a little while now, and since being in the Megabooth has been a dream of mine ever since I started the game, it's been hard keeping quiet for so long. Cat's out of the bag now. ;)

Not only that, but a full, brand new trailer will be dropping within the next few weeks (as well as the new cover art), and the demo playable at GDC will contain all-new, never before seen content. I hope you all look forward to it, and if you're at GDC, come on by! The game will be playable in the Moscone Center, on the 2nd level of the West Hall, and is open to all GDC badge types. Feel free to come on through, I'd love to meet you. (And you can check out the other games as well[indiemegabooth.com]!)

Much love to everyone who has contributed (ESPECIALLY Mimi and Yanina[www.instagram.com], love y'all <3), played, shared, and otherwise supported the game throughout these years. I can't express my gratitude enough. The game still has a ways to go, but we're nearing the finish line. More updates to come very soon!

You can check out the game's page on the IMB website here[indiemegabooth.com].


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