Liberty Attendance Center - Class of 1969

Class Reunion - Class of 1969 - Liberty, Mississippi

Postmortem: One Must Die (Extended Cut) Password

Postmortem: One Must Die (Extended Cut) Password

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About This Game

Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!
Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!

Freeform exploration with Rich dialogue
What might you learn searching the fundraising Gala and talking to patrons? Perhaps the less you know the better?

Meaningful choices and Unintended Consequences
Can your choice change the fate of a Nation? What other result could your meddling have?

Cast of ambitious and influential characters
What if they die? More importantly... what if they live?

Complex setting of violent domestic conflict and industrial revolution
A devastated country - but is it your place to fix it? What if your educated guess is wrong?

Dynamic and surprising Ending
The choice is *entirely* up to you - but what other factors may be affecting the outcome?

Online Stats to compare Your Choices with
Anonymous aggregate stats of everyone's playthroughs will let you see how your own choices compare! Are you one of the good guys?

Free Version

The basic game, without the extra character and bonus materials, is also available for free from our Official Website! 7ad7b8b382

Title: Postmortem: One Must Die (Extended Cut)
Genre: Adventure, Indie, RPG
Unbound Creations
Unbound Creations
Release Date: 15 Aug, 2013


postmortem one must die (extended cut)

Duration of this game is not worth the cash. If this game was less than $.79, I may advise getting it; however, at this current form, don't get it.. As interesting an idea as the game has, it's control system made me give it up in disgust. Hopefully you like WASD (or arrow) controls, because the key remapper doesn't seem to work. As I've been a touch typist for a VERY long time, WASD drives me batshit.

I know this review says very little about the game. For me, the controls were so bad I don't know if I'll ever be willing to spend enough time to see if there's a neat game under there.. the fact they were selling this for 7 dollars is obscene even though i only paid half price. i thought it had a good concept and nice art but it was INCREDIBLY short and i actually talked to everyone granted im sure they ment it for multiple replays but even still i was expecting multiple choices of who dies continually developing the plot over time. what i got was one choice then it ends and tells you the results of your conversations and who you choose...what a rip off. If they had gone to the trouble of actually having a progressing story i think this game could have had potencial(and this is the EXTENDED was the normal cut like).. If you long for reading RPG tect, this is the game for you!

Seriously though, great story for a passable game. It's good for a single play-through.. You see for how long I played this game?
Yup, that's how long it is, and I even read all the stuff they say. And actually decided well. The ending is ♥♥♥♥♥♥♥t and it's just so ♥♥♥♥ing short that if I actually had spent any real money on this (got this in a bundle that I bought because of something else), I would be really ♥♥♥♥ing♥♥♥♥♥♥♥♥

1/10 and that one point is for the interesting concept of a story where you decide who dies. Nothing else deserves any praise whatsoever though and you should stay as far away from this as possible. Don't spend a penny on this.

DevBlog #2: Social Stealth, Trespassing, Lightmaps and potplants!:

This week of gamedev brought the concept of illegal behaviors and suspicion into my game, as well as some graphical tweaks and models!

Click Here to read more and see screenshots![]. New Trailer for our Second Game "Karaski: What Goes Up...":
Please SHARE with your friends and Help Us get some traction! Coming Soon! :)

You’re one of five suspects of a sabotage onboard a 1920s Slavic Airship. Find the culprit or confess your crime in an open-ended, detective adventure game.. 75% OFF THIS WEEK!:
Go On. Take One Life. See What Happens...

. DevBlog #7: Stealth, New Level, and slightly-less-dumb AI!:

I’m am halfway done with a whole new level relying on stealthy infiltration, now featuring slightly less dumb AI!

Click Here to read more and see new screenshots![]. Postmortem Now just $2.99 - Happy Anniversary!:
Celebrating our recent Anniversary with a permanent 50% PRICE CUT! Postmortem only $2.99 henceforth! Go take some lives :)

. What’s Next? New Game, learning Unity, Dev Fail Video:

Between all the legal/businessy/pr stuff after my first release, I have begun working on my second game, under the working title "Project Karaski." It's a highly stylized Slavic-steampunk RPG emphasizing dialogue, stealth and not-getting-spotted-doing-illegal-stuff - think less-shooty Deus Ex meets Thirty Flights of Loving.

Click Here to read more details and watch some screenshots and videos[]. DevBlog #3: Save States, Dialogue, and Women:

Finishing some coding tasks and jumping back into character writing and modeling. Say Hello to Miss Sinclair!

Click Here to read more and see new screenshots![]. Postmortem just $1.69 at IndieGala (Promo):
Just a heads up you can get the game dirt cheap during the IndieGala Promo![] Hurry up before it ends, and let your friends know!

. Karaski DevBlog #9: Game Story, Plot Items, and Quest System:

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