Class Reunion - Class of 1969 - Liberty, Mississippi
Title: March of Industry: Very Capitalist Factory Simulator Entertainments
Genre: Indie, Simulation, Strategy
Release Date: 7 Oct, 2015
march of industry very capitalist factory simulator entertainments
The two things that got me first interested in March of Industry was the theme and the gameplay mechanic. While the theme was kind of disappointing I had fun with the game. If you like assembling complex "machines" and games that rely heavily on crafting you should enjoy March of Industry. If after looking at the game you are interested in it I think you should enjoy it. With the ability for anyone to create their own materials and weapons there are a lot of possibilities for the game.
A couple issues keep March of Industry from being great though.
I wish the game gave you more control over how materials moved through your factories. Materials tend to get stuck in the conveyor belts too often. If you had more control over when materials would be released into your machines this problem could be solved. While this issue doesn't ruin the game it is kind of a hassle to keep unclogging your machines.
The other issue is that the game doesn't really have much of a structure to it. The game doesn't really have traditional missions. You pretty much just build assembly lines which get you more money to build more assembly lines. Once you reach a certain amount of money you can move to a new factory that provides an additional machine but that is the only thing that changes. If you can't get enjoyment out of making assembly lines without working towards a goal you might tire of the game kind of quickly since it can get repetitive at times.
If you like the game's concept and these type of games I think you will enjoy March of Industry.
Note: I received a free review copy of the game from the developer.
Read My Full Review
. This game is just not worth its price. If it was free to play it would be fine but now its just way to short for this price.
+Small game, doesn't require a good pc
+Simple gameplay, you don't have to klik on help because everything is self-explaining
+I have never seen a game like this it looks really cool
-Way to high price
-The most \u2665\u2665\u2665\u2665\u2665\u2665 music ever
-highly annoying controls(NEVER hold down your right mouse en then move your mouse you won't be able to find your factory again.)
-If you expected to find out thousends of items, im sorry to say your at the wrong place. This game has only about 30 items and the recipe's make no sense at all. In the beginning you think its easy and if you just combine random items that you wel get something out of it. WRONG. 90% of the recipe's(which almost isn't even possible with 30 items) is weird as\u2665\u2665\u2665\u2665\u2665\u2665and really confusing
. This is a fun "trial and error" type of game. You are tasked with the building of a factory thats goal is producing various weapons. Over time your profits will increase, along with the size of your factory. The end goal I suppose is to make your factory nearly self-sufficient, as well as trying to find out all of the crazy combinations you can whip together. The community can also submit blueprints (new item recipes) of their own creation. I would give it a try if it looks interesting to you. Way too short and boring for the price tag. I beat the game in little under an hour and there isn't much to do after unlocking potato stuff. Just spam Putin's Gym Shorts until you get all the money then forget about the game. It feels more like an early beta rather that something that's supposed to be released already. Simplistic, straightforward gameplay that rewards and progresses based on your experimentality. Simply, you have resources that you put into "input machines" which become new resources. These new resources mix in various combinations with other resources with the ultimate goal of creating weapons which you can then sell. However, this isn't just about experimenting with resources, it's about efficiency and automation and your ultimate goal is to have a fully functioning factory that requires very little input from the player. Slap on a slightly, command and conquer-esque Soviet aesthetic and you have March of Industry.
Honestly, I find the core concepts to be a ton of fun and it's actually rather engaging and addicting trying to find new weapon combinations but there is just not enough content here for any type of extended play. Graphically, it's your usual 16 bit, pixelized look and the game becomes rather challenging rather quickly. Thankfully, the game isn't overly punishing and you should be able to rectify any mistakes you make without too much fear of having to start over. Then again, if you make a lot of mistakes then you've very little choice but to start your business all over again.
After extended playing, I've found there are a couple of negative issues. First, is the sound can get really annoying really quickly. If you sell items one by one, you have the "narrator" looping so you'll probably end up turning the sound off altogether anyway. Secondly, when resources get bunched up in your input machines, they get cluttered really badly and you have to select the resources one by one... which is sort of a pain in the♥♥♥♥♥ It'd be nice if the dev could add a double click feature which lets you select all of one resource in a general area or something. The worst problem is an almost complete lack of replayability. Sure you are suggested to restart your factories multiple times but what's the point? If I didn't enjoy the core game concepts so much, this would almost be a complete deal breaker.
All in all, it's simple and it's fun. 9.99 isn't a bad price but for the current content, I'd like to see that price go down to about 4.99 or there to be some additional content because the current version of the game can be beat in only a few hours.. Slightly recommended.
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