Liberty Attendance Center - Class of 1969
Class Reunion - Class of 1969 - Liberty, Mississippi
Title: Foosball VR
Genre: Indie, Simulation, Sports
Developer:
Coduar
Publisher:
Coduar
Release Date: 9 Nov, 2018
Minimum:
English
TLDR
Good for Early Access - Works with Windows Mixed Reality on 1060 6GB Nvidia card but with some performance issues even on medium settings. Graphics and gameplay show promise. Weird menu system. Looks and feels like table football BUT currently lacks multiplayer and the 'physicality' of frantic table football.
Pros
Its an early access game with a functional AI single player game and some degree of polish in terms of graphics and refined controls
It works with WMR headsets
It has a nice atmosphere
It has a nice table football feel to it and plays OK at easy level \/ casual play
Cons
No multiplayer - really needs this but actually makes sense for single player top be implemented first when playerbase is small
I was getting stuttering \/ reprojection on ULTRA down to High (about 5% of frames according to Steam Advanced settings)
Actually working out how to change the settings was a pain as the options button is not obvious and it uses a slightly weird radial selection system with short and long 'button presses - its ok once you realise that but was frustrating at first (devs - you need to signpost the options system better in terms of how to access \/ the need to 'rotate' the options by turning your hand... or offer a standard options menu as well).
I feel bad about this one but the game loses something because I can't feel the table :-).... you grab the bars but theres no sense of slamming or spinning them around the way you do in real life... its possible that some forcefeedback in the controllers might help (this is not fuinctioning in WMR \/ Steam currently so not the devs fault I know as WMR is not officially supported.
Overall
Good for Early Accessbut definitely needs some optimisation, tweaks and multiplayer.. I re-purchased this game again after receiving a message from the developer that an issue had been resolved, and it certainly now is worth 10\/10
Good game variations, and on the Vive it plays extremely well.
Good to know that there's someone there who listens and keeps an eye on the feedback.
Well done guys. Well done!! I tried another VR Foosball game and had to stop playing after a couple minutes because of how little real foosball skills translated into the game. I'm happy to say this game is very much the opposite! After a couple minutes, I forgot that I was in VR and it felt like I was playing with a real person. This is a fantastic game to improve your skills on and just have fun with.
Some points to improve on... The graphics look fantastic, but it seemed to run just a little slow on my GTX 1060 in the default very high settings it loaded in. I had to turn the settings down pretty low to get a perfect speed where I didn't think just a little less framerate would affect my game. Perhaps this could be optimized. The environment looks and feels fantastic, but once in a game, I don't really notice it and so I wish there was an option to make just the table max graphics and remove the envoronment. Even on medium settings, it doesn't look like there's any anti-aliasing and so you definitely notice the jaggies during play. Perhaps allow for more options in the graphic settings.
The second thing was actually changing the graphic settings. I'm on an oculus rift and it took me a minute to actually figure out how to change the graphics. I finally figured out it's a rotation type control where you have to turn your controller to change the settings. It was just an odd way of doing it when other parts of the interface was completely point and touch.
The last things that would make this game perfect would be to add multiplayer and to improve the AI. The AI at the max difficulty setting is pretty good, but every once in a while, just did something completely stupid like scoring on himself. It's still plenty good enough to be competitive enough, but there's room for improvement here (what are those little jerky movements he does sometimes? It's just stuff like that where you would never see a real player do).
Anyway, all that is mainly for the developer... If you're a fan of foosball at all, buy this game. This game is hands down the best Foosball experience in VR and is a fantastic way to have fun and improve your skills in a way that translates to an actual foosball table.. what can i say
well grathics are amazing but need a bit of optimizing
game plays well
it would be nice if you can feel a bit more vibration when hitting ball so it feals more real
local multiplayer would be good and online would be great
table designs would be good intead of one table type
but alltogether game has a lot of pottential. not bad
multiplayer and its a good and fun game
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