Liberty Attendance Center - Class of 1969

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Escape Black Orion VR


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About This Game

ABOUT ESCAPE BLACK ORION


In Escape Black Orion you are an engineer working in a mysterious facility code named Black Orion. Something has gone wrong and now you are locked in the engineering bay and time is running out as gas pours into the room.

Using you wits and whatever tools you can find you must disengage the door locks to escape before your air runs out. Something is very wrong and you need to find out why but first you need to get out.

EPISODIC STORYTELLING

This episodic story base game is inspired by escape the room style games. Find clues and solve puzzles to unlock the door and begin your escape from this mysterious sci-fi world.

Each episode will tell you a little more about the mysteries of Black Orion as well as giving you new unique puzzles to solve.

  • What is Black Orion?
  • What is causing the explosions?
  • Was there an attack?
  • If so who is attacking and why?

VIRTUAL REALITY ESCAPE ROOM

Escape Black Orion is a VR exclusive, built from the ground up, we wanted to create a visually stunning virtual reality escape room experience.

Episode 1

Episode 1 will introduce you to the world of Black Orion and its characters. If features the first room you need to escape to survive. Each Episode will add more puzzles and reveal a little more about this mysterious place.

Episode 1 takes about 30-50 minutes to complete depending on how quickly you can solve the puzzles. 7ad7b8b382



Title: Escape Black Orion VR
Genre: Adventure, Indie
Developer:
Pulse Studio LLC
Publisher:
Pulse Studio LLC
Release Date: 23 Sep, 2018



English




I'm afraid I cannot reccommend this as there is very little to it, hand position and object grabbing are all wrong, at least with the vive wands.
Also, performance problems. My 1070 was the bottleneck and had immense trouble running it, yielding frame times in excess of 20ms.
The game itself is okay for such a low price, but nothing great either.. Hard to decide if this review is positive or negative. Took me few minutes to get the hang of the controls (unfortunately, no free movement, your tools are doing the legwork for you), and then around 17 minutes to finish the first room. There is not much to it afterwards - as the game is episodic, and only episode 1 is there, you get the message to wait for episode 2. Curious to see more, but unfortunately too little content right now to encourage getting back to it. Fortunately the price is low, although I would like to get more out of it.

For now I will give it a positive, but let's see what future brings. So far it is a so-so experience.. Played on Oculus Rift w\/ Touch, with only episode 1 available.

I don't generally play escape rooms and I've having a tough time reviewing this as I don't have much to compare with. In the end, I think I give it a weak yes but only when on steep sale.

Puzzles are decent and the robot companion is kindof cute though doesn't have much to tell story wise in episode 1. And so glad for comparatively cheery environment compared to the glut of horror torture\/murder dungeons.

Controls are a bit awkward, sometimes it would pick the item right up, others times nothing would happen or it would grab one of the others no where near my hand. And pulling my physical index finger IN to push the trigger button to extend the virtual index finger to point OUT for a couple of the interactions is literally backwards.

Screenshots and video are slightly misleading, you're rooted to a single spot for the whole "episode one" The game has the "room-scale" tag but it's not. There is an episode 1 text in the title screenshot (but not the game title) and at the very end of the description. But that really isn't prominent enough nor does it clearly indicate there is on the single room (with 6 or so puzzle elements). Episode 1 has very little plot or dialog (outside the hints) and limited though crisp gfx.

Description says "30-50" minutes for episode 1 even though the default timer is 20 minutes. I completed in about 20, though I admit I hit the help button twice for hints rather than stare at the walls hoping for divine inspiration. $8 is steep for 20 minutes, even in VR. $2-4 would be much better aligned. Here's hoping this is one of the few games that actually releases an additional installment (and for free).. Pretty good escape room. <20 min on the timer in game.. I'm afraid I cannot reccommend this as there is very little to it, hand position and object grabbing are all wrong, at least with the vive wands.
Also, performance problems. My 1070 was the bottleneck and had immense trouble running it, yielding frame times in excess of 20ms.
The game itself is okay for such a low price, but nothing great either.. Pretty good escape room. <20 min on the timer in game.. Hard to decide if this review is positive or negative. Took me few minutes to get the hang of the controls (unfortunately, no free movement, your tools are doing the legwork for you), and then around 17 minutes to finish the first room. There is not much to it afterwards - as the game is episodic, and only episode 1 is there, you get the message to wait for episode 2. Curious to see more, but unfortunately too little content right now to encourage getting back to it. Fortunately the price is low, although I would like to get more out of it.

For now I will give it a positive, but let's see what future brings. So far it is a so-so experience.. Played on Oculus Rift w\/ Touch, with only episode 1 available.

I don't generally play escape rooms and I've having a tough time reviewing this as I don't have much to compare with. In the end, I think I give it a weak yes but only when on steep sale.

Puzzles are decent and the robot companion is kindof cute though doesn't have much to tell story wise in episode 1. And so glad for comparatively cheery environment compared to the glut of horror torture\/murder dungeons.

Controls are a bit awkward, sometimes it would pick the item right up, others times nothing would happen or it would grab one of the others no where near my hand. And pulling my physical index finger IN to push the trigger button to extend the virtual index finger to point OUT for a couple of the interactions is literally backwards.

Screenshots and video are slightly misleading, you're rooted to a single spot for the whole "episode one" The game has the "room-scale" tag but it's not. There is an episode 1 text in the title screenshot (but not the game title) and at the very end of the description. But that really isn't prominent enough nor does it clearly indicate there is on the single room (with 6 or so puzzle elements). Episode 1 has very little plot or dialog (outside the hints) and limited though crisp gfx.

Description says "30-50" minutes for episode 1 even though the default timer is 20 minutes. I completed in about 20, though I admit I hit the help button twice for hints rather than stare at the walls hoping for divine inspiration. $8 is steep for 20 minutes, even in VR. $2-4 would be much better aligned. Here's hoping this is one of the few games that actually releases an additional installment (and for free).



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